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AI Insights · Timothy · July 2021

Top 5 Golf Games on iOS in Italy: Q2 2021 Performance

Discover the performance of the top 5 golf games on iOS in Italy for Q2 2021, including trends in downloads, revenue, and active users.

Top 5 Golf Games on iOS in Italy: Q2 2021 Performance

In the second quarter of 2021, the top 5 golf games on iOS in Italy exhibited varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.

Golf Clash - Golfing Simulator from Electronic Arts saw its weekly revenue peak at approximately $9.4K at the end of March, gradually declining to around $5K by the end of June. Weekly downloads fluctuated between 142 and 323, with a notable increase to 230 at the end of June. The game’s active user base remained relatively stable, with a slight increase from 1.05K at the beginning of April to around 1.07K by the end of June.

Golf Rival - Multiplayer Game by Zynga Inc. experienced a peak in weekly revenue of about $9.8K in early May, followed by a dip and a final increase to $6.4K at the end of June. Weekly downloads showed a downward trend from 630 in early April to 450 by the end of June. The game's active users saw a decline from 4.9K at the start of April to around 4.6K by the end of June, with a mid-quarter low of 3.6K.

Golf King - World Tour by Rising Wings, Inc. had a peak in weekly revenue at $2.2K at the end of March, followed by a decline to about $700 in mid-June, and finally rising to $948 by the end of June. Downloads dropped significantly from 458 in late March to a low of 69 in mid-June, recovering slightly to 94 by the end of June. Active users decreased from 4.7K at the end of March to about 3.6K by late June, with a mid-quarter low of 3.5K.

Golf Battle by Miniclip.com reported a peak in weekly revenue of $1.6K in mid-April, followed by fluctuations and a decline to $669 by the end of June. Downloads showed a downward trend from 2.5K at the end of March to around 1.2K by the end of June. The game’s active users decreased from 28K at the end of March to about 22K by late June, with a mid-quarter high of 31K.

Ultimate Golf!, also by Miniclip.com, saw its weekly revenue fluctuate, peaking at $1K in early May before dropping to around $600 by the end of June. Downloads varied widely, peaking at 972 in early April and dropping to 202 by the end of June. Active users increased from 2.2K at the end of March to 2.9K by early April, then fluctuated to around 2.1K by late June.

The data presented here is sourced from Sensor Tower, where you can find more comprehensive insights into app performance.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021